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lane_
TAO_ORB_Core_TSS_Resources
LATE
ACE_Dynamic_Message_Strategy
leave
ACE_SOCK_Dgram_Mcast
lifespan
TAO::Portable_Server::Cached_Policies
lifespan_
TAO::Portable_Server::Cached_Policies
loc_name_
ACE_Codeset_Registry::registry_entry
locate_servant
TAO_Object_Adapter::locate_servant()
TAO::Portable_Server::RequestProcessingStrategy::locate_servant(const PortableServer::ObjectId &system_id, PortableServer::Servant &servant)=0
TAO::Portable_Server::RequestProcessingStrategy::locate_servant(const char *operation, const PortableServer::ObjectId &system_id, TAO::Portable_Server::Servant_Upcall &servant_upcall, TAO::Portable_Server::POA_Current_Impl &poa_current_impl, bool &wait_occurred_restart_call)=0
TAO::Portable_Server::RequestProcessingStrategyAOMOnly::locate_servant(const PortableServer::ObjectId &system_id, PortableServer::Servant &servant)
TAO::Portable_Server::RequestProcessingStrategyAOMOnly::locate_servant(const char *operation, const PortableServer::ObjectId &system_id, TAO::Portable_Server::Servant_Upcall &servant_upcall, TAO::Portable_Server::POA_Current_Impl &poa_current_impl, bool &wait_occurred_restart_call)
TAO::Portable_Server::RequestProcessingStrategyDefaultServant::locate_servant(const PortableServer::ObjectId &system_id, PortableServer::Servant &servant)
TAO::Portable_Server::RequestProcessingStrategyDefaultServant::locate_servant(const char *operation, const PortableServer::ObjectId &system_id, TAO::Portable_Server::Servant_Upcall &servant_upcall, TAO::Portable_Server::POA_Current_Impl &poa_current_impl, bool &wait_occurred_restart_call)
TAO::Portable_Server::RequestProcessingStrategyServantActivator::locate_servant(const PortableServer::ObjectId &system_id, PortableServer::Servant &servant)
TAO::Portable_Server::RequestProcessingStrategyServantActivator::locate_servant(const char *operation, const PortableServer::ObjectId &system_id, TAO::Portable_Server::Servant_Upcall &servant_upcall, TAO::Portable_Server::POA_Current_Impl &poa_current_impl, bool &wait_occurred_restart_call)
TAO::Portable_Server::RequestProcessingStrategyServantLocator::locate_servant(const PortableServer::ObjectId &system_id, PortableServer::Servant &servant)
TAO::Portable_Server::RequestProcessingStrategyServantLocator::locate_servant(const char *operation, const PortableServer::ObjectId &system_id, TAO::Portable_Server::Servant_Upcall &servant_upcall, TAO::Portable_Server::POA_Current_Impl &poa_current_impl, bool &wait_occurred_restart_call)
lwm_
ACE_Locked_Free_List
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